
Statistics

About
It is a fictional/concept vehicle, often jokingly referred to by the community as the “Mini Jagdpanzer E 100 Krokodil” or a “fat Jagdpanther,” as its design follows the lineage of the casemate-style tank destroyers.
- Tier and Class: It is a Tier IX German tank destroyer.
- Firepower: 150 mm barrel deals 650 damage on average.
- Armor and Role: very similar playstyle to something like the Jagdtiger or Jagdpanzer E 100, but with better armor and a harder-hitting gun.
| Feature | Detail | Notes |
| Class/Tier | Tank Destroyer, Tier IX | Designed for frontal combat and breaking through defensive lines. |
| Main Armament | High-Alpha Gun (likely 150mm) | Deals a punishing 650 HP of damage per shot. |
| Armor | Excellent Frontal Protection | Frontal armor is nominally up to 160 mm thick, allowing it to “shrug off” many rounds when played correctly. |
| Gun Depression | Good for a Casemate TD | -9° of gun depression, which is valuable for its role and helps it use terrain effectively while pushing. |
| Mobility | Limited/Slow | Top speed is restricted to 28 km/h. It is not a tank intended for rapid repositioning, but rather for holding ground. |
| Firepower Traits | High Penetration, Good Accuracy | The gun is designed to be highly reliable, ensuring that its large alpha damage is consistently applied. |
| Playstyle | Frontline Assault / Bunker | A classic, heavy casemate TD. It’s meant to roll forward slowly, absorb hits with its frontal armor, and deliver devastating alpha strikes in return. |
Playstyle Notes
While the frontal armor is strong, the limited mobility and casemate design (no rotating turret) mean it must commit to its position. Its effective armor thickness will heavily rely on angling, and any exposed side or rear will be highly vulnerable. Like many German TDs, knowing where to go and sticking to the right position will be crucial for success.











